
Go beyond the traditional 3D workflow to an immersive creative environment modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.
User Interface and Workflow:
• Fast startup speed
• Preview renderer updates as you work
• High quality OpenGL display (numerous shading modes)
• Preset Browser in modo provides access to wide array of pre-built content
• Input fields will support math operations like 5*2m
• Renderings begin instantly
• Undo/Redo enabled
• 3D navigation method can emulate other 3D programs (or be adjusted freely)
• Task-specific layouts provided for common operations (like painting)
• Help mode invokes explanations of any selected tool or command (often with video examples)
• Familiar industry paradigms used for common operations
• Commonality of commands across modo (paint tools use same system of Falloffs as modeling tools do)
• Cut / copy / paste functionality
• Intelligent object selection (including grow and shrink)
• Completely configurable viewports (size, function, visibility options and location)
• User configurable filmbacks
• Cursors indicate selection type
• Extensive system of Falloffs (spatial tool influence)
• Extensive system of Action Centers (center, axis for tool operation)
• High-quality OpenGL display (numerous shading modes)
• Shadowcatcher feature simplifies placing 3D objects into existing photos
• Easily align-able workplane
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